AI Research Atlas
Journal article

Reinforcement learning

Deep reinforcement learning from pixels

A deep Q-network learned control policies from game images and rewards.

Volodymyr Mnih and colleagues

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The contribution

The work combined reinforcement learning with deep representation learning to tackle Atari games using screen pixels as input. It demonstrated that a shared learning approach could perform strongly across a range of games.

What this does not establish

The title does not mean the system exceeded humans at every game. The evaluation concerned the games and protocols described in the paper.

Why this date?

The Nature article appeared on 25 February 2015. Earlier deep Q-learning research was released in 2013.

This entry follows the linked publication. Read the source and date conventions.

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